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I design for motion and space.

Not as separate disciplines — as one continuous practice.

My work spans motion design, extended reality, and creative technology. I've shipped MR products that are commercially available, built internal tools that replaced broken production workflows, and created AI-driven content at delivery quality for healthcare and pharma clients.

 

When something needs to move — on screen, in space, or in real time — I know how to make that happen, from the first concept to the finished file.

For the past three years, I've worked as a Spatial Designer and Hybrid Developer at a large healthcare communications agency in Cologne.

 

I designed and implemented the full UI/UX system for

Corpus — a Mixed Reality anatomy application for Meta Quest 3, now available in the Meta Store.

ABOUT  |  Irena Savchyn

I built the XR interface framework for MedReality, DocCheck's immersive platform for pharmaceutical clients.

And I developed BannerFactura — a production tool that automated the entire pipeline from Figma design to export-ready HTML5 banner, across four ad server formats.

Alongside client work, I build. My browser-based AV performance tool SVN // VJ Controller runs entirely in a single HTML file — Three.js, MediaPipe hand tracking, Web Audio API, custom GLSL shaders. No framework.

No build step. Just something that works.

I studied Integrated Design at KISD Cologne and hold a background in marketing and communication. I've led workshops, tutored motion and XR courses, and represented projects at exhibitions and live events.

I'm precise about quality. I'm fast when it counts. And I don't separate design from the technical reality of making it real.

5 Kompetenzbereiche   |   8+ Jahre   

beteiligt an 2 XR Apps im Meta Store   |   3 eigene Apps entwickelt   |   +20 AV Produktionen mit und ohne KI   |   KI Research & Development seit 2023

SKILL MAP

Goals

Stay in motion

It is particularly important to me for my work and my personal growth to keep moving. Technically, methodically, emotionally.

FACTS & NUMBERS

about me

Experience:

8+

Years

Development:

3

Meta Store Apps

Areas of expertise:

5+

Design Skillsets

Age:

29

Years

Extended Reality Design

From click dummies in Figma to prototyping in ShapesXR and design implementation in Unity.

Motion Design
 

Interaction Design

The goal:
to find an interaction for all the senses.

Extended Reality and Game Design

everything to experience

Motion

From endless drafts to permanent loops

More Facts

XR Hackathon, Teaching @KISD and Healthcare Marketing

My Lovely Projects

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DESTOPIA CITY 
Mixed Reality Experience Room Installation for the Cologne Museum Night 2022

KISD Project   |   2022

Rotkehlchen Runner
Mobile Mini Game Design for a local vegan coffee shop 

KISD Project feat. Südstadt Rotkehlchen   |   2024

A small sense of language
An abstract animated short film about the loss of the mother tongue.

KISD Application    |    2021

sažaXR
XR Design Hackathon 2024
Hackathon participation as a self-initiated KISD project. 
Outcome: Mixed Reality Notion App Adaption, Conception, Prototyping + App Pitch Trailer

KISD @XRDesignChallange  |   2024/ 25

Happy New Visual Music Show Touchdesigner meets audio
- visual storytelling
Project Management and Art Direction Assistent
for a MXL short term project. 
Outcome: audio-visual live performance with eleven movie related installations.

KISD @XRDesignChallange  |   2024/ 25

MY TOOLS

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iFrame with interactive 3D Content. 
Move, rotate, zoom and play in the Logo Space.
At mobile device you can control the scene with two touchpoints.
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