Tech Art Collection · Visual Studies · 2016 — 2026

The work between
the work.

Client work has a shape: a brief, a deliverable, a deadline. This collection doesn't. It's the accumulation of years spent making things because a colour combination wouldn't leave me alone, because a loop needed to exist, because a tool was new and I wanted to see what it could do before anyone asked me to.

Some pieces are AI-generated. Some are hand-animated frame by frame. Some are stills from live performances that only existed for the length of a song. None of them were commissioned. All of them are part of how I think.

This is not a portfolio section. It's closer to a sketchbook that happens to be public.

Role
Student / PM / Concept / Design / Dev
Context
XR / Motion / UX/UI / DEV
Format
Everything Digital
Year
2016 – 2026

iFrame with interactive 3D content. Move, rotate, zoom and play in the Logo Space. On mobile you can control the scene with two touchpoints.